Holding on to hatred forever is just too sad… There are other choices besides hate. Even forgiveness.
The Origin School of Magic
Once upon a time, in a dreamlike world of magic, humans and wizards tried to join hands for a shared future. The school once called “the beginning of all peace” is now wrapped in night once more: a sealing spell whispers through its cracked stone walls, and long-sleeping magic is awakening.
And the hero of this story is — yes, you.
Game Details
Everything you need to know about this room.
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Players: 2–7
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Game time: 80 min
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Total time: 120 min (including briefing and debriefing)
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Genre: Adventure, magic battles, story-driven puzzles, hands-on gimmicks, immersive RPG
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Setting: A fantasy world of magic
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Story length: Medium
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Language: No Japanese needed (English subtitles, clues in Japanese & English, English guide booklet)
Synopsis
You are one of the wizards gathered around Louise Regatas — and one of the “First Ones” from the northern continent who helped found the very first school of magic.
Holding on to a promise made to your late mentor, and guided by a mysterious call, you step into Castellan Castle — the place where your teacher once lived.
There, the warmth you remember lies sleeping… and a deep, unknown darkness lies in wait.
When your old companions return and forgotten truths awaken, you yourself must make the choice.
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Your mission
A sudden disturbance in magic has broken the silence of this land. As one of the few who still remember “the First Oath,” you will once again slip into Castellan Castle with your companions.
You will make your way through the shadowed corridors, explore the depths of the old castle, unlock the magical devices and seals left behind, talk with the companions you meet, and face the hidden guardians who protect the castle — until at last you find the three spell crystals sleeping deep inside.
And then you will touch the true meaning entrusted to those crystals.
But do not forget: not everyone wishes to be saved, and not every voice tells the truth. The hardest riddle in the world of magic is not a spell — it is a choice.
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What are you striving for?
This journey is not just a battle. It is also a journey of listening to voices buried in history and reaching out to a misunderstood past.
Walking between legend and reality, between light and shadow, this is a story about protecting, believing and choosing.
And this world will quietly change shape with a single spell of yours — a single choice of yours.
— Now, take up your wand. The bell of The Origin School of Magic has begun to ring, for you.
How to use your magic wand
In this world of magic, the most important thing is to hold a wand that is right for you. Every visitor receives a magic wand before entering the castle. It will be your most trusted partner throughout your adventure.
With your wand you can cast attack spells to drive back enemies. You can also use support spells to break ancient seals, activate mechanisms and reveal hidden hints.
Wands come in different elements and types, each with its own abilities. Dividing the wands wisely according to your party’s roles and strategy is the key to success.
Are you ready to make a pact with your wand?
Where to Play
This game is available at the following location.
DARKESCAPE Shinjuku Kabukicho
Address: 9F Shinjuku Nissho Bldg., 2-46-8 Kabukicho, Shinjuku-ku, Tokyo 160-0021
2 min walk from Seibu-Shinjuku Station / 11 min walk from JR Shinjuku Station (East Exit)
Email: support-kabukicho@darkescape.jp
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Genre: Beginner-friendly, puzzles, hands-on gimmicks
Setting: Present day
Players: 1–3 / Time: 35 min
✓ No Japanese needed
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